![]() ![]() Not a review: Geometry Wars: Galaxies, an addiction.Shin Megami Tensei: Devil Summoner: Raidou Kuzunoh.Manga Review: Gunsmith Cats: Revised Edition.But this itself is a fine single player experience.īuy the PAL version from Amazon UK or NTSC version from Play-Asia Here's hoping that the much lauded Odin Sphere due out in PAL regions early next year will be equally if not more fun because I am now a huge fan of Vanillaware. The storyline has been likened as a "Harry Potter rip-off" by people who do not read as often as they should. Dialogues are well written and witty enough to be appreciated, though not supplemented by the rather weak soundtrack. While the controls works very well despite some poor execution, it is rather a chore to micromanage and repetitive gameplay hurts, at least it provides enough depth and fun. The backgrounds are repetitive and reused often which makes it look glaring after repeated play.Ĭonclusion, Grim Grimoire is a rather good game but should be considered a niche enough game not to be genre defining. Similarly enemy sprites are gigantic with chimeras and dragons putting their Castlevania counterparts to shame. Character portraits are used for scenes, though aren't as well animated as the super deformed battle sprites, are still visually well designed. The developer has decided to shun polygons in place for detailed high-resolution hand drawn sprites - which in my books is a good thing, as they are gorgeous. As you progress through the game and gain more abilities you can summon more advance creatures to your aid and upgrade your existing ones. Battles are mainly straightforward but the screen can get very busy with plenty of special effects and huge monster sprites flying around the screen, not helped by the PS2 resolution output of only 480 vertical pixels. Wendy, prepare to face the wrath of Tinker Bell and co.Īs with any many RTS title fog of war exists so sending your little green fairies and elves to scout out enemy positions is a necessity. Units can also patrol a given area and automatically attack any enemies that breach it. Missions can range from defending an area from enemies, to seeking out runes to destroy and harvest for Mana from crystals. The d-pad is used to cycle through the unit types. Likewise pointing a cursor to an enemy will instruct the selected units to attack it. Holding the square face button down will allow you to drag around and select multiple unit. While not necessarily an awful thing, the controls takes some getting used to especially if you are used to the freedom and flexibility that a mouse bring to PC RTS titles.įor example you can select a unit on screen the move the cursor to whichever location you want to and the unit will move there. Here Vanillaware almost solved the problem through the mapping of face buttons for select predetermined actions. Playing an RTS title on a console is a difficult task as a dual analog stick with a couple of face button isn't an ideal solution to selecting units. During each battle you control Lillet, who appears on the screen as a mickey mouse cursor. Instead of battlefields battles takes place in tall towers. The five day cycle is repeated over and over again until she gains new spells, gain abilities and powers and with her throng of elves and fairies, seek to prevent the tragedy from happening in the first place. During the five day period Lillet will learn, study and relive the tragedy as well as learning the deep secrets about the school and its mysterious occupants. You play as Lillet Blan, a student witch with the ability to summon, who is killed and send back five day to the moment when she arrived at the prestigious wizarding school. Here is a quick and short review of one of the better PS2 titles released this year. Apart from having a funny and difficult to spell name, Grim Grimoire is an excellent blend of real time strategy with role playing elements over a unique side scrolling 2D gameplay.
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